Shifting Sands: The Campaign for North Africa 1940-1943 (2006)
- This game: Strategy 7, Luck 6, Interaction 5, Complexity 6.4, Theme 5
This game's strategy, luck, interaction, complexity and theme.
Overview
(from MMP website:)
Shifting Sands is a point-to-point movement, card driven game based on the World War II African campaigns of 1940-1943. From the first Italian attempts to cross "The Wire" through the Torch invasion, all aspects of the campaign for North Africa are covered including the Abyssinian Campaign of 1940-1941. Like the commanders of the day, you'll need to try and achieve your goals while events in other theaters influence your ability to maintain any semblance of a plan.
Contents:
One mapsheet (approx 22"x32") One 36-page booket with rules, designer notes, and scenarios; only 16 pages of actual game rules Two countersheets - one 5/8" and one 5/8" and 1/2" mixed (394 total counters of which 30 are blank) 2 decks of 55 cards - one allied and one axis 2 player aid cards dice
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