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Bulge 20 map
The whole game set-up.
Bulge 20 corps markers (back)
Bulge 20 display
Complete review in Battles Magazine

Bulge 20: The Ardennes Offensive (2009)

Players
2
Best: 2
Playing time
75–75 min
Age
12+
7.38
Average rating
85
Ratings
2.32/5
Weight
#12108
BGG rank
Outside top 5,000
Designer:Joseph Miranda
Artist:Tim Allen
Publisher:Victory Point Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 4.6, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity4.6
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameWorld War IICampaign / Battle Card DrivenHexagon GridDice RollingPoint to Point Movement

Overview

Publisher blurb:

'Veteran game designer Joseph Miranda has designed scores of wargames, but he has always resisted "doing yet another ‘me too’ game" on The Battle of Bulge. That is why only now he has created something truly new for the wargaming hobby, his game design opus: Bulge 20: The Ardennes Offensive.

Introducing the Command Staff Series(TM) game engine, where a "Headquarters’ Perspective" of the campaign means players focus on strategy through staff planning using G-1 (Administration), G-2 (Intelligence), G-3 (Operations), and G-4 (Logistics) cards. On-map maneuvers and battle outcomes are not laborious mechanical exercises, but quickly resolved to provide "news from the front" that must be dealt with through proper planning and staff work.

In Bulge 20, the Allies don’t know which German strategic objective is being pursued. Allied intelligence work is required to ascertain the real German intentions so as not to overreact to the threat, because this time, the Germans can win if their staff can out think and outmaneuver the Allies’ staff!'

Game Components: > One 11” x 17” game map > One 11” x 4.2” battle mat > Two player aid screens and Order of Battle mats > 48 Staff / Objective cards > One 8-page, illustrated, color rules book > 63 full-color, mounted, die-cut square and round game pieces > A complete setup display sheet + Designers Notes

Time scale: Each Game Turn equals 3 days Unit scale: Armies organized around Corps units (to provide "steps")

Expansions

Bulge 20 Expansion Kit
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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