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Repainted Undead Faction
Form fitted miniature storage tray
An overhead view of our Terraclips 3D dungeon terrain we used for a game of Dungeon Command. The more intricate structure made for interesting tactical decisions as well as thematic immersion.
Curse of Undeath product promo image
Repainted Dracolich
Sample game
Skeletal Lancer mini and cards, from Wizards of the Coast's "Dungeon Command".
Official 'Zombie' creature card from the "Curse of Undeath" faction set of Dungeon Command.
Official 'Vampire Stalker' creature card from the "Curse of Undeath" faction set of Dungeon Command.
The dracolich corners a drow blademaster as dark elven wizards hurl magic up the corridor — using Terraclips 3D terrain for Dungeon Command.

Dungeon Command: Curse of Undeath (2012)

Players
2
Best: 2, 2+
Playing time
90–90 min
Age
12+
7.48
Average rating
711
Ratings
2.52/5
Weight
#3855
BGG rank
Top 5,000
Designer:Rodney Thompson, Peter Lee, Chris Dupuis, Kevin Tatroe
Artist:Thomas Denmark, Steve Ellis (I), Daarken, Tom Baxa, William O'Connor, Daniel Rudnicki, Carl Frank, Ralph Horsley, Steve Prescott, Jason Engle, Julie Dillon, Warren Mahy, Francis Tsai, Eric Deschamps, Sean V. Murray, Ben Wootten, Steve Argyle, Dan Scott, Amanda Sartor, Brian Valenzuela, Kerem Beyit, Craig J. Spearing, Tyler Jacobson, Matias Tapia, Jim Nelson, Adam Danger Cook
Publisher:Wizards of the Coast
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 5, Complexity 5, Theme 6
Strategy7.0
Luck5.0
Interaction5.0
Complexity5.0
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Card GameFantasyWargameMiniaturesAction PointsCampaign / Battle Card DrivenHand ManagementArea Movement

Overview

Dungeon Command: Curse of Undeath is a card-driven skirmish game played on modular interlocking map tiles that uses order cards, creature cards and miniatures. The object of the game is to have the highest remaining Morale when an opposing warband's Morale has been reduced to 0 or below, or if a player ends his or her turn with no creatures on the battlefield.

As a player, you take on the role of a commander, sending a warband to battle the forces arrayed against you. You recruit troops and deploy them on the battlefield. You issue orders to those creatures, outfit them with spells and equipment, and direct their tactics to break the morale of your enemies and drive them from the field.

Dungeon Command: Curse of Undeath includes twelve miniatures specific to this faction pack. While each Dungeon Command faction is meant to be played by a single player, quick-start rules allow two players to engage in a shortened version of the game using only one box. Dungeon Command is designed for two players, although up to four can play with a few adjustments explained under the advanced rules.

Integrates with:

Dungeon Command: Blood of Gruumsh Dungeon Command: Curse of Undeath Dungeon Command: Sting of Lolth Dungeon Command: Tyranny of Goblins Dungeon Command: Heart of Cormyr

Can also integrate with:

Dungeons & Dragons: Castle Ravenloft Board Game Dungeons & Dragons: The Legend of Drizzt Board Game Dungeons & Dragons: Wrath of Ashardalon Board Game Dungeons & Dragons: Temple of Elemental Evil Board Game Dungeons & Dragons: Tomb of Annihilation Board Game Dungeons & Dragons: Waterdeep – Dungeon of the Mad Mage Board Game Dungeons & Dragons: Ghosts of Saltmarsh Board Game

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