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Reach of the Kraken, Fantasy Flight Games, 2012 (image provided by publisher)
box back
german edition
italian edition
box back

A Game of Thrones: The Card Game – Reach of the Kraken (2013)

Players
2–4
Playing time
60–60 min
Age
13+
7.32
Average rating
40
Ratings
0.00/5
Weight
Alternate names:Der Eiserne Thron: Das Kartenspiel – Im Bann des Kraken +3 more
Artist:Folko Streese
Publisher:Fantasy Flight Games +3 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 9, Complexity 0, Theme 7
Strategy5.0
Luck5.0
Interaction9.0
Complexity0.0
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

Card GameFantasyNegotiationMedievalExpansion for Base-gameFightingNovel-basedVariable Player PowersSimultaneous Action SelectionHand ManagementOpen Drafting

Overview

Game description from the publisher:

As the Great Houses of Westeros play their game of thrones, their battles and bids for power necessitate they maintain strong fleets of warships, lest their opponents find their shores ripe for the picking. Naval superiority is the call of the day, especially while the krakens of House Greyjoy sail the coastlines in their longships.

The Chapter Packs from the A Song of the Sea cycle introduce the challenge enhancement mechanism to A Game of Thrones, and Reach of the Kraken allows players to make good use of the new naval enhancement. No fewer than ten characters from Reach of the Kraken feature the enhancement, which allows players to have them join a challenge as an action – even after the challenge's attackers and defenders have been declared!

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