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Board system detail (FFG Edition; GenCon 2012 Demo)
Game / board (FFG Edition; GenCon 2012 Demo)
Lost in space...
Board section detail (FFG Edition; GenCon 2012 Demo)
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FFG edition components
FFG edition board
First game of the marathon: Merchant of Venus
Merchant of Venus, Fantasy Flight Games – intended for release Q1 2012

Merchant of Venus (Second Edition) (2012)

Players
1–4
Best: 3
Playing time
120–240 min
Age
14+
7.12
Average rating
3,985
Ratings
3.01/5
Weight
#1361
BGG rank
Top 5,000
Alternate names:Mercanti di Venere +2 more
Designer:Richard Hamblen, Robert A. Kouba
Artist:David Griffith, Henning Ludvigsen, Alex Aparin, Johannes Holm
Publisher:Fantasy Flight Games +3 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 8, Interaction 5, Complexity 6, Theme 7
Strategy7.0
Luck8.0
Interaction5.0
Complexity6.0
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

TransportationScience FictionExplorationEconomicSpace ExplorationPick-up and DeliverCommodity SpeculationRoll / Spin and MoveDice RollingPoint to Point MovementVariable Set-up

Overview

Merchant of Venus uses many elements that come together to form a very interesting game. Players take on the roles of space traders who move their ships through interconnected systems discovering new alien worlds to trade with. As players start to make money delivering commodities in a unique supply-and-demand system, their earnings can be used to purchase better ships and equipment (shields, lasers, engines, etc...) and construct their own spaceports (which speed up trading) and factories (which create better commodities). Variations included in the rulebook allow for interplayer combat. The player who first acquires enough total value ($1000, $2000, $3000, $4000) in cash and port/factory deeds takes the day.

For the 2012 edition of Merchant of Venus from Fantasy Flight Games, the company promises that this revision "remains true to its magnificently campy core while updating the map and game components and expanding game play in surprising ways that will cause even the most hardcore fan to celebrate." That said, the player count has been lowered from six (in the Avalon Hill edition) to four, with the four races in the game being Human, Whynom, Qossuth, and Eeepeeep.

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