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Disruptus, Funnybone Toys, 2013 (image provided by a press agent for the publisher)
THE DIE SHOWING ALL SIDES
LARGER (ACTUAL) BOX FRONT
BOX BACK (RECONSTRUTED)

Disruptus (2013)

Players
0
Playing time
0–0 min
Age
10+
5.04
Average rating
36
Ratings
1.33/5
Weight
#28473
BGG rank
Outside top 5,000
Publisher:FoxMind +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 7, Complexity 2.7, Theme 6
Strategy5.0
Luck5.0
Interaction7.0
Complexity2.7
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Card GameParty GameStorytelling

Overview

Disruptus challenges players to think of new ways to use familiar objects or devices. During the game you'll roll the die, choose the appropriate card or cards, then take one of four actions: Create2, Improve, Transform or Disrupt.

With "Transform", for example, players reveal the top card of the deck, then take one minute to think of ways to "transform" and repurpose that object. If the card depicts, say, a high-heeled shoe, you might imagine nailing that shoe to a door so that people can use the heel of the shoe as a door knocker. If the judge likes your answer the best, you win the round.

For "Create2", players look at two cards, then take elements from each card to create something new, such as combining the two wheels of a motorcycle with a rope to create a double-decker tire swing.

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Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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