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A sample cult!
A sample cult!
A sample of cards in the deck
Box rules cards
Box front

Cult Following (2016)

Players
3–8
Best: 4, 5, 6
Playing time
15–30 min
Age
14+
6.46
Average rating
113
Ratings
1.00/5
Weight
#17287
BGG rank
Outside top 5,000
Alternate names:Cult Following: The One True Game
Designer:Tom Bauslaugh, Trevor Bradley
Artist:Debra Reid
Publisher:(Self-Published) +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 7, Complexity 2, Theme 6
Strategy5.0
Luck5.0
Interaction7.0
Complexity2.0
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Card GameParty GameStorytelling

Overview

Cult Following is a creative storycrafting card game. Each round two or three players are selected to be cultists. All the other players are designated as recruits. Cultists choose three ideas from a hand of five cards and creatively bind them together into a ridiculous cult. Recruits draw cards with questions and choose one to ask the cultists to help them figure out which cult to join. Each cultist takes a turn to answer. The recruit then picks their favorite answer and gives that cultist their question card, which represents a new follower that has joined that cult. The first cultist to reach two followers wins the round.

Expansions

Cult Following: Cult Classics
Cult Following: Not Safe For Worship
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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