Table Town
TABLE TOWN
Tabletop community
Home · Hot games · Wargames
TurboFire fold-out
TurboFire rules
One of the cars - showing Car Wars, BattleCars and Hightway 2000 stats
TurboFire racing form
Full page magazine ad from Nexus No. 10

TurboFire (1984)

Players
2–8
Playing time
0–0 min
Age
10+
6.95
Average rating
10
Ratings
0.00/5
Weight
Alternate names:Turbo Fire
Designer:Aaron Allston
Artist:Jean E. Martin, Norman Royal, David Martin (II)
Publisher:Associated Clearing Services
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 8, Luck 9, Interaction 5, Complexity 0, Theme 8
Strategy8.0
Luck9.0
Interaction5.0
Complexity0.0
Theme8.0

This game's strategy, luck, interaction, complexity and theme.

TransportationScience FictionWargameRacingSportsExpansion for Base-gameFightingMiniaturesModular BoardRole PlayingSimulationDice RollingPoint to Point Movement

Overview

This is the first of the AutoVentures published, a series of auto-combat adventure modules by Aaron Allston.

This module provides a rich setting for Grand Prix racing in the year 2012 suitable for use with Battlecars, Car Wars and Highway 2000. Sample characters, motives and plot ideas are included, allowing for the easy add on of role-playing elements.

Included are a map of the racetrack and surrounding area, maneuvering charts for Car Wars and Battlecars (for the high top speeds) color counters and the game booklet itself.

The book has several pages on general background of 2012 and racing in this environment. Full details for eight countries worth of racing cars (with stats for each game system) are included. Extra rules include those for traveling at high speeds and details for equipment to use. Finally there are guidelines for converting between the three game systems.

Playing out an entire race in the scale of these games would be tedious an boring. Therefore TurboFire provides a framework to play out the race in a general sense – abstracting the race itself so players only need to drop into regular game scale for skirmishes that occur as cars near each other.

This item also exists as a rpg entry: TurboFire

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

View on BoardGameGeek ↗

Discussions

BGGView discussions on BoardGameGeek

Be the first to discuss

Reviews

No reviews yet
to write a review.