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Starting setup with rulebook.
German ships all fueled up and ready to depart Messina.
Starting setup showing the chosen crew and gear options.
Countersheet Front
Game Map

Goeben, 1914 (2014)

Players
1
Best: 1
Playing time
0–0 min
Age
0+
6.85
Average rating
66
Ratings
2.17/5
Weight
#15808
BGG rank
Outside top 5,000
Designer:Joseph Miranda
Artist:Joe Youst, Larry Hoffman
Publisher:Decision Games (I) +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 2, Complexity 4.3, Theme 5
Strategy7.0
Luck7.0
Interaction2.0
Complexity4.3
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

NauticalWargameWorld War ISimulationDice RollingPoint to Point MovementSolo / Solitaire GameTurn Order: ProgressiveMovement Points

Overview

"Goeben, 1914" is a wargame simulation which puts you in command of the SMS Goeben, the German battlecruiser that made a historically epic voyage through the Mediterranean during the opening days of World War One. This is a solitaire wargame in which the player must accomplish a specific “objective” to win the game, which will be generated at random at the start of the scenario. The player must manage the various outfittings and functions of the SMS Goeben and its escorting light cruiser, the SMS Breslau. As you fight your way through the Mediterranean, you will encounter various Allied warships, merchantmen for raiding, and unexpected opportunities and objectives. These are represented by “Incident” chits.

German ships in the game are shown in detail. Allied ships are shown in a more abstract way because you, the player, are seeing the situation from the standpoint of Admiral Souchon, the fleet commander of the German Mediterranean Division. The possibility of running into enemy warships will be increased via the “Alert Level”, which represents how much the Royal Navy’s Admiralty is concentrating its resources against your task force. The game can be played with two players, one in command of the Goeben, the other in command of the Breslau. Each game turn represents about one day, and each sea spaces are approximately 100 miles apart. Most warship counters represent one ship each, although some counters represent flotillas, such as destroyer and convoy chits.

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