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DIF-Zero! - The Netherland East Indies-Module - Original C3I, issue 14 cover
Lonato Battles Module in C3i Magazine Nr14, RBM Publication
C3i-14 The issue that this expansion came in.
Lonato - Main C3I-magazine-cover closeup
Map

Lonato (2002)

Players
1–2
Best: 2
Playing time
60–60 min
Age
12+
6.77
Average rating
69
Ratings
2.57/5
Weight
#16215
BGG rank
Outside top 5,000
Designer:Frédéric Bey
Artist:Rodger B. MacGowan, Pascal Da Silva
Publisher:GMT Games +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 5.1, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity5.1
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameNapoleonicHexagon GridSimulationDice Rolling

Overview

Lonato is a self-contained module covering the battles of Lonato, July 31 - August 4, 1796, using the downloadable rules for the Triumph and Glory (T&G) system, part of GMT Games' "Gameplayer's Series" which has playability as its main objective.

The game scale is 75 minutes per turn. Each hex is 325 yards across. Each strength point is approximately 200 men for infantry, 150 men for cavalry and 4 guns for artillery. The game uses the activation marker mechanic to create uncertainty in initiative.

This module appeared as part of RBM's C3i Magazine Nr 14, having Frederic Bey design the game with Richard Berg's (T&G) rule system. Thereafter Frederic created his own, adjusted and Richard approved rule system called "Jours de Gloire" Series (JdG), which can be downloaded from Frederic's homepage http://www.fredbey.com/jdg_en.html. There are also rules to "transfer" the JdG-rules into playability and for "Lonato".

SYSTEM: "Triumph & Glory" AND "Jours de Gloire" Series (JdG) - scale = 297 m/hex; - time = 75 min/GT; - strength = 200 men/SP.

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