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Napoleon at Eylau
Units in setup positions. Russians are set to engulf Eylau, but French reinforcements will arrive at both Russian flanks throughout the course of the game.
Cover of S&T 138, Napoleon at Eylau
Closeup of unit and terrain graphics. Lakes and rivers are frozen. Ridge hexsides block line of sight of artillery (which shoot 6 hexes). Units must be within 5 hexes of their corp commander (same color) to move adjacent and attack enemies.
Terrain Effects Chart and turn track with Prussian (dark green) reinforcements. Russians are light green, Prussians dark green.

Napoleon at Eylau (1977)

Players
1–2
Best: 2
Playing time
120–120 min
Age
12+
6.60
Average rating
152
Ratings
2.19/5
Weight
#12254
BGG rank
Outside top 5,000
Alternate names:Battle of Eylau
Designer:Ken Broadhurst, Colin Wheeler
Artist:Colin Wheeler, David Green, Jacques-Louis David
Publisher:3W (World Wide Wargames) +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 4.4, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity4.4
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameNapoleonicHexagon GridSimulationDice Rolling

Overview

Tactical level re-enactment of the battle between French and Russian forces near the town of Preussich-Eylau, 1807. Successful players will employ combined-arms attacks to defeat their opponent.

Gamesystem: scale = 175 yards = 160 m/hex; time = 60 min/GT; strength = 400-650 men/SP.

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