Elfenwizards (1995)
Players
3–6
Best: 5
Playing time
90–90 min
Age
10+
6.21
Average rating
112
Ratings
2.30/5
Weight
#17054
BGG rank
Outside top 5,000
Designer:Alan R. Moon
Artist:Doris Matthäus
Publisher:White Wind
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
- This game: Strategy 5, Luck 7, Interaction 7, Complexity 4.6, Theme 5
Strategy5.0
Luck7.0
Interaction7.0
Complexity4.6
Theme5.0
This game's strategy, luck, interaction, complexity and theme.
NegotiationDice Rolling
Overview
This game is from Alan Moon's days at White Wind. Sharing many elements with Avalon Hill's Kremlin, players represent a family of wizards that are seeking to advance their political power. Players are given an armada of dice to roll for a turn, and these are then used to lend points of support for upcoming elections. The winner is the player who either takes the top office twice or gathers the most political points over the course of four turns.
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