Table Town
TABLE TOWN
Tabletop community
Home · Hot games · Card Game
Revolver: The Savage Guns (expansion 2.1, English), White Goblin Games, 2016
Firecracker Pete, how nuts can you be?
Arlene Bellefleur, one of the Sinful Lieutenants (this is a new cardtype: being introduced in Revolver 2.1)
Revolver 2.1 expansion icon (a Teotihuacan pyramid)
The battlefield extension card from the 'The Savage Guns' expansion.

Revolver Expansion 2.1: The Savage Guns (2016)

Players
2
Playing time
45–45 min
Age
12+
7.87
Average rating
26
Ratings
0.00/5
Weight
Alternate names:Revolver 2.1: Zadeltassen vol ellende
Designer:Mark Chaplin, Leigh Caple
Artist:Chechu Nieto
Publisher:White Goblin Games +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 7, Complexity 0, Theme 5
Strategy5.0
Luck5.0
Interaction7.0
Complexity0.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Card GameExpansion for Base-gameFightingAmerican WestHand ManagementDeck, Bag, and Pool Building

Overview

Four new savage gunfighters ride into battle, lured by Mapache’s ill-gotten wealth and promises of power. For a fistful of Pesos, these lawbreakers join the self-styled general and wait to do his sinful bidding. Stood firmly against these desperadoes are a gang of cowpunchers, card sharks, and one-time outlaws – marshalled to help the cause by the commendable Padre.

Combine this expansion with the base game to explore new tactics and strategies and define your own play style.

This expansion develops a new unique set of guardians to flesh out the crew that the Padre player recruits to combat 'General Mapache' - giving your games more replayability and adventure. No longer can the devious Mexican rely as heavily on his gatling gun for victory - his world is about to be shaken up!

Revolver 2: The Savage Guns also includes four cutthroat lieutenants for the 'General' to muster - who are tougher and nastier than anything the Padre has ever had to confront before. Paid in combinations of Pesos and Mexican Army tokens, these gunslingers add variety to the experience - each also 'carrying' a clutch of saddlebag drafting cards.

Determined to fight for the township of Malpaso like a cornered Kilkenny cat, the Padre has a few other tricks up his sleeve: he can arm and train the Malpaso menfolk into a rudimentary fighting force; and set up a bastion at the town's chapel.

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

View on BoardGameGeek ↗

Discussions

BGGView discussions on BoardGameGeek

Be the first to discuss

Reviews

No reviews yet
to write a review.