Kyoto (2013)
Players
1–4
Best: 2
Playing time
30–30 min
Age
8+
5.42
Average rating
31
Ratings
1.50/5
Weight
#26598
BGG rank
Outside top 5,000
Alternate names:京都
Designer:Reiner Knizia
Publisher:Möbius Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
- This game: Strategy 7, Luck 5, Interaction 5, Complexity 3, Theme 3
Strategy7.0
Luck5.0
Interaction5.0
Complexity3.0
Theme3.0
This game's strategy, luck, interaction, complexity and theme.
Abstract StrategyTile PlacementPattern Building
Overview
This game was created by Reiner Knizia to commemorate the 20th anniversary of Mobius Games.
On a player's turn, they place one tile to score. Each tile draws three or four of the four elements (the pond, moss, colored leaves, gravel). If a placed tile is connected to an already placed tile by the same elements, the player gets that score. Because it scores in each element, it is possible that the player will get the score of multiple elements at the same time.
In addition, each player has an element to get bonus points. Score of this element is obtained twice.
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