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self-designed game bag printed by artscow.com
How to Human logo.
Prototype cards.
Card Sample 1
Card Sample 2

How to Human (2014)

Players
3–8
Best: 4, 5, 8
Playing time
0–0 min
Age
8+
5.05
Average rating
57
Ratings
1.00/5
Weight
#28804
BGG rank
Outside top 5,000
Designer:Luke Peterschmidt, Jordan W. Martin, Ali R Thome, Robert Noss
Artist:Jordan W. Martin, Ali R Thome
Publisher:Right After Then Design LLC
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 7, Complexity 2, Theme 6
Strategy5.0
Luck5.0
Interaction7.0
Complexity2.0
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Card GameScience FictionAnimalsVariable Player PowersSimultaneous Action SelectionHand ManagementTake That

Overview

How to Human is the Microgame of Monsters trying desperately to learn how to pass as humans. Designed as part of the Global Game Jam 2014, the game is intended as a fun riff on the topic of peer pressure.

You’re a monster who really wants to fit in to human society, so you’ve enrolled in Dr. Blobbleplop’s 3 week crash course in “How to Human.” Try your best to hide traits deemed "too Monstery" so you can pass as a human.

How to Human is a 15 card micro-game designed for 3-4 players (or a 30 card game designed for up to 8 players).

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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