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Prototype art - various cards
Box Cover for Yardmaster
The Exchange Rate Tokens and Yardmaster Token in Yardmaster. (front and back)
Prototype art - Cargo
Prototype art - Railcars
Cargo Cards in Yardmaster
Prototype art - Various cards
4 Player layout of prototype copy of Yardmaster.
The Engine Card front and back in Yardmaster.
I won! Beautiful game!

Yardmaster (2014)

Players
2–5
Best: 3
Playing time
20–20 min
Age
8+
6.29
Average rating
1,578
Ratings
1.22/5
Weight
#4743
BGG rank
Top 5,000
Alternate names:Aramini Circus +3 more
Designer:Steven Aramini
Artist:Mathieu Leyssenne, Darrell Louder, Dan Thompson
Publisher:Portal Games +5 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 2.4, Theme 5
Strategy5.0
Luck5.0
Interaction5.0
Complexity2.4
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Card GameTransportationTrainsPrint & PlaySet CollectionHand ManagementOpen DraftingAdvantage Token

Overview

The freight is rolling into the yard and it's up to you, the Yardmaster, to organize and manage it making sure everything is where it's supposed to be and readying the trains for departure.

In Yardmaster, 2-5 players compete to build trains comprised of railcars of different goods and values. However, players are restricted in connecting railcars of only the same value or good type, so if you grab a railcar you can't use, it needs to wait in your sorting yard until it can legitimately hook up to your train.

Players start with five cargo cards in hand, and four railcar cards are laid out into the Arrival Yard. Each player has one exchange token, representing one of the five cargo types, and whoever is to the right of the start player has the Yardmaster Token. On a turn, a player takes two actions, repeating an action if desired; whoever holds the Yardmaster Token takes a third action on his or her turn, then passes this token to the right. Players can:

Draw a cargo card from the deck or from the top of the discard pile. Buy a railcar by discarding 1-4 cargo cards of the same color as the railcar, with the number determined by that railcar's value. Swap your exchange token for another one; you can discard two cargo cards matching the color of your token to represent one cargo card of the proper color when buying a railcar.

Five cargo cards provide bonus actions during play, such as paying less for new railcars or drawing free cargo cards. The first player to reach 16 points in a 2-3 player game or 18 points in a 4-5 player game wins.

Expansions

Yardmaster: Caboose Expansion
Yardmaster: Bonus Card Pack #1
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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