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A 4-player game of Crusaders in the first few rounds of gameplay.
The green Crusaders player board, showing the recessed wells for the action wedges and wooden bits, as well as the slots for your knight order tile and troop tiles.
Box front
The Deluxified Crusaders box!
I asked my girlfriend to help set up the game haha.
Prototype player board - a personal mancala-rondel
Sun sets on Castle in Servia
Prototype pieces - each player gets a faction with a different ability
Metal Influence Tokens
Dice Tower Con 2017 4p (prototype pieces)

Crusaders: Thy Will Be Done (2018)

Players
2–4
Best: 3, 4
Playing time
40–60 min
Age
14+
7.48
Average rating
5,550
Ratings
2.47/5
Weight
#658
BGG rank
Top 1,000
Alternate names:クルセイダーズ +1 more
Designer:Seth Jaffee
Artist:Adam P. McIver
Publisher:Korea Boardgames +4 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 4, Interaction 7, Complexity 4.9, Theme 5
Strategy7.0
Luck4.0
Interaction7.0
Complexity4.9
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

MedievalTerritory BuildingAction PointsVariable Player PowersHexagon GridArea Majority / InfluenceGrid MovementRondelTech Trees / Tech TracksEnd Game BonusesMovement PointsMancala

Overview

Move your knights, erect buildings, and go crusading to spread the influence of your Order. When the Orders get too strong, King Philip will become nervous and disband all Templar orders, ending the game.

Crusaders: Thy Will Be Done uses a combination of rondel and mancala mechanisms. Each player has their own rondel, which they can upgrade over the course of the game, that controls their action choices during the game. Your faction gives you a special power to control your rondel, and the buildings you erect will help you form a strategy.

Expansions

Crusaders: Thy Will Be Done – Divine Influence
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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