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Cos Clout!
I wouldn't trust his measuring abilities either!
Cave CLOUT - This game can be played just about anywhere.
Custom hand painted CLOUT mat
Clout Christmas paper

Clout Fantasy (2005)

Players
2–6
Best: 2, 4
Playing time
30–30 min
Age
8+
5.57
Average rating
413
Ratings
1.76/5
Weight
#27675
BGG rank
Outside top 5,000
Designer:Paul Peterson, Jesper Myrfors
Artist:Brian Snoddy, Phil Foglio, Larry Elmore, Susan Van Camp, Robert A. Kraus (I), Quinton Hoover, Paul Herbert, Patrick McEvoy, Michael Phillippi, Ron Spencer, Jennifer L. Meyer, Doug Shuler, Joel Biske, April Lee, Anthony Waters, Drew Baker, Pete Venters, Heather Hudson, Janine Johnston, Ian Miller, Richard Thomas (I), Tom Baxa, Jeff Laubenstein, Jim Pavelec, Thomas Manning, Daniel Gelon, Mark Poole, Raven Mimura, Anson Maddocks, Tom Wänerstrand, Steven Belledin, Christopher Rush, Randy Gallegos, Mark Tedin, Larry MacDougall, Thomas Gianni, Val Mayerik, Craig Maher, C. Michael Erickson, Cortney Skinner, Kaja Foglio, Theresa Cummins, Carisa Swenson
Publisher:AMIGO +5 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 3.5, Theme 6
Strategy5.0
Luck5.0
Interaction5.0
Complexity3.5
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

FantasyAction / DexterityCollectible ComponentsVariable Player PowersHand Management

Overview

From Gaming report preview:

In the game, players have a stack of chips. Each chip has 0 to 6 clout points. Players have to make a stack 15 chips, while not spending more than a set amount of Clout on the stack. Players take turns throwing the chips into the play area, and depending on how they hit the table, the individual effects of each chip occur. Chips have stats, abilities, and powers that affect game play. Some of the powers and abilities include protection, poison, weaken, and the strengthening of other chips within a radius of where the chip lands. After the chips land on the table, players can decide to attack other player's chips. Further chip effects can come into play in these situations. For example, chips with the Taunt ability force attacking chips to attack them before any other chips. Chips are eliminated from the play area as play continues. After throwing and playing out all their chips, players count all their Clout still in the play area plus extra points for proximity to other chips. Whoever has the most Clout points wins.

Some chips are common, while others are unique, adding to the collectability factor. In addition, there are various "types" of chips including effects, characters, and bases, to name just a few. Where chips land on the table and how players throw will have a significant effect on how the game will play out. The chips are approximately the same weight and style as casino poker chips, not cardboard. Physical skill will be a factor in game play, so gamers can start practicing their chip tossing now with the poker chips they already own.

This is the first set in the Clout series of games.

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Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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