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Escape from Mount Gram - artwork preview
Escape from Mount Gram - prison cell
Escape from Mount Gram - snaga torturer
Escape from Mount Gram - unexpected rescue
Escape from Mount Gram - cards

The Lord of the Rings: The Card Game – Escape from Mount Gram (2015)

Players
1–2
Best: 2
Playing time
60–60 min
Age
13+
8.17
Average rating
171
Ratings
3.00/5
Weight
Alternate names:Der Herr der Ringe: Das Kartenspiel – Flucht aus dem Berg Gram +4 more
Designer:MJ Newman, Caleb Grace
Artist:Tomasz Jedruszek, John Stanko, Kaija Rudkiewicz, Alexandre Dainche, Magali Villeneuve, Rafał Hrynkiewicz, Aurélien Hubert, Joel Hustak, Łukasz Jaskólski, Nicholas Gregory, Jordan Saia, Guillaume Ducos, Jake Bullock, Aldo Katayanagi, Cassandre Bolan, Tawny Fritz, Amelie Hutt, Anthony Feliciano, Owen William Weber, Ferdinand Dumago Ladera, Jorge Borrero, Oscar Römer
Publisher:Fantasy Flight Games +4 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 4, Complexity 6, Theme 8
Strategy7.0
Luck5.0
Interaction4.0
Complexity6.0
Theme8.0

This game's strategy, luck, interaction, complexity and theme.

Card GameFantasyExpansion for Base-gameNovel-basedVariable Player PowersCooperative GameHand Management

Overview

From the publisher's website:

"It was deep, deep, dark, such as only goblins that have taken to living in the heart of the mountains can see through. The passages there were crossed and tangled in all directions, but the goblins knew their way." –J.R.R. Tolkien, The Hobbit

Escape from Mount Gram is the second Adventure Pack in the Angmar Awakened cycle for The Lord of the Rings: The Card Game.

For centuries, the Goblins of Mount Gram have remained hidden within their dark stronghold. Their past attempts at invading Eriador are but distant memories. Still, they live in lands tainted by ancient evils, and evil lives within their hearts. Now, in Escape from Mount Gram, the Goblins of Mount Gram are once again up to trouble, and when they capture a host of Rangers and heroes, it's up to you and your heroes to lead a daring and dramatic prison break!

In addition to its wild, new scenario, Escape from Mount Gram introduces a new hero for the Lore sphere and three copies each of nine different player cards. These cards explore a variety of different themes, divided among the different spheres of influence. While Leadership players benefit from a pair of cards that encourage direct action against the Enemy, Tactics players gain a pair of Ent-focused cards, Spirit players gain a new side quest, and Lore players gain two cards that support a new mechanic based around manipulating the encounter deck and the victory display.

Expansions

The Lord of the Rings: The Card Game – Nightmare Deck: Escape From Mount Gram
Not available yet

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