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Cover image
A first taste of near-final art assets being developed for Minutes to Midnight
The unboxed Game
Prototype used for Kickstarter
Green Player Board
Scoring Event Cards
Technology Board
Meeple artwork
Minutes to Midnight at Bridgeport Coffee in Chicago. (High-quality prototype shown / components not final)
I like these worker tokens!

The Manhattan Project 2: Minutes to Midnight (2018)

Players
2–5
Best: 4
Playing time
90–150 min
Age
13+
7.24
Average rating
902
Ratings
3.63/5
Weight
#3383
BGG rank
Top 5,000
Alternate names:El Proyecto Manhattan 2: Minutos para la Medianoche
Designer:Brandon Tibbetts
Artist:Clay Gardner, James Colmer
Publisher:Minion Games +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 10, Luck 2, Interaction 9, Complexity 7.3, Theme 5
Strategy10.0
Luck2.0
Interaction9.0
Complexity7.3
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

EconomicModern WarfareSpies / Secret AgentsIndustry / ManufacturingSecret Unit DeploymentHand ManagementOpen DraftingArea Majority / InfluenceWorker PlacementTake ThatTech Trees / Tech TracksEventsEnd Game BonusesVariable Set-upIncomeWorker Placement, Different Worker TypesLayeringTags

Overview

20 years after the end of The Manhattan Project, the superpowers of the world are embroiled in another vicious arms race. Manufacturing nukes is no longer an obstacle; all nations are now capable of churning them out at a rapid pace. The challenge of this era lies in the development of various delivery systems called the "Nuclear Triad:" strategic bombers, ballistic subs, and land-based ballistic missiles.

Each player represents one of the superpowers in the arms race. At staged intervals, scoring is conducted in one of 4 categories:

- Strategic Bombers - Ballistic Submarines - ICBMs - Short-range missiles deployed to third world nations

In addition to earning points for deploying nukes during the scoring rounds, players can also earn defensive bonuses for mitigating the risks imposed against them.

The game ends after all of the scoring events have been completed. The player with the most points is the winner.

To help along the way, you will recruit 4 different kinds of workers:

- Laborers, which operate your buildings - Spies, which operate your opponents' buildings for your gain - Politicians, which produce tax revenue and gain control over third world nations - Generals, which deploy your bombers, subs, and overseas missiles

You will also construct and operate 6 different kinds of buildings:

- Factories, which produce submarines and aircraft - Research Facilities, which allow you to improve your position in 5 different technology tracks - Reactors, which produce nukes - Silos, which are armed with ICBMs - Test Sites, which allow you to detonate nukes in your own territory for points - ABM Launchers, which earn defensive bonuses against various threats

Minutes to Midnight is a standalone game. It is part of The Manhattan Project line from Minion Games.

Expansions

The Manhattan Project 2: Minutes to Midnight – Kickstarter Mini-expansion
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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