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The box art.
Group wanted for Caylus nights!
Source of inspiration for Caylus box art: actor Georges Marchal as king Philippe IV "le Bel" in the 1972 french mini-series "Les Rois Maudits".
Improved Box Art for Caylus
Caylus - new Ystari cover (announced February 2011)
Caylus
Caylus and Mimosas!  Our anniversary weekend in San Francisco
Another picture of my custom box for caylus
Close up on Caylus' really well produced bits.
3D caylus at Essen 2007

Caylus (2005)

Players
2–5
Best: 3
Playing time
60–150 min
Age
12+
7.70
Average rating
29,989
Ratings
3.79/5
Weight
#141
BGG rank
Top 1,000
Alternate names:Caylus Premium Limited Edition +4 more
Designer:William Attia
Artist:Cyril Demaegd, Mike Doyle (I), Arnaud Demaegd
Publisher:Rio Grande Games +13 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 5, Interaction 5, Complexity 7.6, Theme 5
Strategy9.0
Luck5.0
Interaction5.0
Complexity7.6
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

EconomicCity BuildingMedievalWorker PlacementAction QueueTurn Order: Claim ActionTurn Order: Pass OrderVariable Set-upOwnership

Overview

Once upon a time ... 1289. To strengthen the borders of the Kingdom of France, King Philip the Fair decided to have a new castle built. For the time being, Caylus is but a humble village, but soon, workers and craftsmen will be flocking by the cartload, attracted by the great prospects. Around the building site, a city is slowly rising up.

The players embody master builders. By building the King's castle and developing the city around it, they earn prestige points and gain the King's favor. When the castle is finished, the player who has earned the most prestige wins the game. The expansion Caylus: Jeweler promo tile was included in the 2nd Edition.

Each turn, players pay to place their workers in various buildings in the village. These buildings allow players to gather resources or money, or to build or upgrade buildings with those resources. Players can also use their resources to help build the castle itself, earning points and favors from the king, which provide larger bonuses. Building a building provides some immediate points, and potentially income throughout the game, since players receive bonuses when others use their buildings. The buildings chosen by the players have a heavy impact on the course of the game, since they determine the actions that will be available to all the players.

As new buildings are built, they stretch along a road stretching away from the castle, and not all buildings can be used every turn. Players have some control over which buildings are active by paying to influence the movement of the Provost marker. The final position of the marker is the newest building that can be used that turn. The Provost marker also helps determine the movement of the Bailiff marker, which determines the end of the game. Generally, if players are building many buildings and the Provost is generous in allowing them to be used, the game ends more quickly.

Expansions

Caylus: Jeweler promo tile
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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