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Win/Lose Revolution cards from Coup: Rebellion G54 Kickstarter campaign.
the cards
WIN/LOSE Revolution alternate set
Rule for Win/Lose Revolution

Win/Lose Revolution (2015)

Players
3–5
Best: 4, 5
Playing time
1–1 min
Age
6+
5.01
Average rating
86
Ratings
1.00/5
Weight
#29414
BGG rank
Outside top 5,000
Artist:Stephanie Gustafsson
Publisher:Indie Boards & Cards
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 7, Complexity 2, Theme 7
Strategy5.0
Luck5.0
Interaction7.0
Complexity2.0
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

Card GameScience FictionBluffingDeductionSpies / Secret Agents

Overview

Win/Lose Revolution is a very light social deduction game for 3 players. Each player is dealt one of the three role cards and secretly looks at the card. The player with the Controller card turns the card face up and then must pick one other player to go on a mission. The players with the Rebel and Informant cards will try to convince the Controller to pick them (without showing their card).

If the Controller picks the Rebel, both those players win. If the Controller picks the Informant, the Informant player wins.

The game can be expanded to 4-5 players with a second set.

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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