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Close-up of Playing Pieces.  (Permission given from Robin Russell / Wild Planet)
The box before we open for first play
Cameron listens to his secret information.
My son Cameron entering his spy's order.
Our three spies searching the world for the mastermind.

Spy Gear: Spy Trackdown (2008)

Players
2–4
Best: 4
Playing time
0–0 min
Age
8+
6.28
Average rating
33
Ratings
1.80/5
Weight
#22741
BGG rank
Outside top 5,000
Publisher:Wild Planet Toys
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 3.6, Theme 6
Strategy5.0
Luck5.0
Interaction5.0
Complexity3.6
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

DeductionSpies / Secret Agents

Overview

Somewhere on earth is a spy mastermind that must be captured! Compete against other secret agents in a globe-hopping race to track him down. Travel by sports car, motorcycle, helicopter and jet! Discover his hidden hideouts on each continent to gather clues to his whereabouts. Throughout the game you’ll receive secret audio transmissions from headquarters with information for your ears only! With clever deduction and cunning strategy, you can outwit your opponents and be the first to bring down the evil spymaster!

Early versions of the game came with a defective "Spy Phone" that would not trigger a secret message when picked up due to a missing button. This effectively makes the game unplayable.

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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