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Components of the expansion.

10' to Kill: Expansions (2015)

Players
2–5
Playing time
10–15 min
Age
14+
6.71
Average rating
57
Ratings
1.67/5
Weight
Designer:Benoit Bannier
Artist:Pauline Detraz
Publisher:La Boîte de Jeu
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 10, Complexity 3.3, Theme 9
Strategy5.0
Luck5.0
Interaction10.0
Complexity3.3
Theme9.0

This game's strategy, luck, interaction, complexity and theme.

BluffingDeductionMurder / MysteryExpansion for Base-gameModular BoardSecret Unit DeploymentMemoryPlayer EliminationAction Queue

Overview

5 mini-expansions included in the Kickstarter edition of the game.

5 Players ExpansionAdditional material for a fifth player: four additional location tiles (two ordinary and two sniper tiles), four additional characters, two police and a new player board.

Bad NeighbourhoodA new location tile. Police can't see in to the bad neighbourhood location tile from adjacent spaces.

Black FridayA new location tile. Characters can only be moved from the Black Friday tile to adjacent spaces, rather than anywhere on the board.

It's A TrapTwo new location tiles. A hitman on one trap tile can kill a character on the other.

The CollectorFour special characters. Three are immune to one of the weapons (knife, pistol, sniper rifle) and the other requires two actions to kill. Killing 1/2/3/4 of these characters earns 1/3/6/9 points.

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