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Using miniatures to play B:FW (Hawkshold Knights closeup)
Using miniatures to play B:FW (Hawkshold battle line)
Battleground Card Diagram
5 player BGFW: Men & Elf alliance versus the BAD guys (Undead/Orcs & Goblins)
Battleground
Battles in a box file. Armies, terrain, dice, player aids and rules, unfortunately the linen battleground won't fit :-(
Undead vs Men of Hawkshold.
Battlegrounds at Gencon  05
The start of the Cannae Scenario
Bird's View. Orcs vs Undead 1500 pts

Battleground (2005)

Players
2
Best: 2
Playing time
60–60 min
Age
12+
6.94
Average rating
929
Ratings
2.82/5
Weight
#4227
BGG rank
Top 5,000
Alternate names:Battleground: Fantasy Warfare +1 more
Designer:Darwin Kastle, Robert Dougherty, Chad Ellis, Scott Garner, Marcus Giegerich, Brook Villa
Artist:Kaile Dutton, Richard Kitner, Jr., Calum Andrews, Jordan Speer, Robert Westmore, Jackie Lee, David Lloyd (II)
Publisher:Your Move Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 5.6, Theme 6
Strategy7.0
Luck7.0
Interaction5.0
Complexity5.6
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Card GameFantasyWargameAncientAction PointsDice Rolling

Overview

GAME SYSTEM

This entry is to allow for discussion/rating of the game system as a whole. It is not for a specific product or release. Versions will appear on the individual item pages.

Battleground: Fantasy Warfare is a point-based table-top tactical wargame in which units are represented by cards instead of a collection of figures or models. We bring you all the charging, flanking and intricate maneuvering of a great wargame in a convenient package for a fraction of the cost.

As the general of a fantasy army of Men, Orcs, Elves or whatever faction you choose, you will muster your forces and command them in battle. You will have an agreed-upon number of points to spend on your army, which will determine the size of the battle. You and your opponent will then take turns deploying your forces on the battlefield. Finally you will give them their orders and the battle begins.

During play you will have a limited number of Command Actions each turn – one for every 500 points available for building your army. These Command Actions represent what you can do as a general. You can spend them to change a unit’s orders or take direct control of a unit for a turn, rally routed units, draw cards that can provide small combat bonuses or to use your special army ability.

Unlike most tabletop wargames where you have complete control over every soldier’s actions, Battleground puts you in the role of a true general. Your troops are loyal and will obey your orders but you can’t be everywhere so you have to spend your resources carefully!

Notes: 1. Most Fantasy factions are sold as two separate decks of cards: Starter and Reinforcement. 2. There are also Battleground Historical Warfare conflicts. Each Historical conflict is sold as two boxes: Basic Game and Reinforcements. 3. Scroll down on this page to the Wiki section to see listings of these factions and conflicts.

Expansions

Battleground: Kingdoms
Battleground Fantasy Warfare: Scenario Booklet
Battleground Fantasy Warfare: The Lords of Vlachold
Battleground Fantasy Warfare: Orcs & Goblins
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