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Metallic Sharpies and Patience
Preview of Card Art
Metallic Sharpies and Patience
A look at some player pieces
front
Tyrants of the Underdark Game Setup
Tyrants of the Underdark, Wizards of the Coast/Gale Force Nine, 2016 — image not final
Tyrants of the Underdark Game Components
Tyrants of the Underdark Starter & Core Minion Cards

Tyrants of the Underdark (2016)

Players
2–4
Best: 4
Playing time
60–60 min
Age
14+
7.91
Average rating
10,987
Ratings
2.56/5
Weight
#166
BGG rank
Top 1,000
Alternate names:Tiranos da Umbreterna +2 more
Designer:Rodney Thompson, Peter Lee, Andrew Veen
Artist:Steve Ellis (I), Tyler Walpole, Jesper Ejsing, Tomasz Jedruszek, Kieran Yanner, Daren Bader, William O'Connor, Rick Hershey, Ralph Horsley, Jacob Masbruch, Marco Nelor, Ryan Pancoast, Jason Juta, Jason Engle, Arnie Swekel, Rob Alexander, Julie Dillon, Marc Sasso, Wayne England, Emily Fiegenschuh, Brian Hagan, Lars Grant-West, James Zhang, Stephen Tappin, Francis Tsai, Eva Widermann, Claudio Pozas, Howard Lyon, Ben Wootten, Carlos Nunez de Castro Torres, Sławomir Maniak, Vance Kovacs, McLean Kendree, Raymond Swanland, Todd Harris, Eric Belisle, Héctor Ortiz, Adam Paquette, Richard Whitters, Craig J. Spearing, Tyler Jacobson, Matias Tapia, Alex Aparin, Milivoj Ceran, Ilich Henriquez, Damien Mammoliti, Conceptopolis, Sam Burley, Guido Kuip, Jim Nelson, Aaron J. Riley, Klaus Pillon (I), Bryan Syme, Marcel Mercado, Katie Dillon, Olga Drebas, John-Paul Balmet
Publisher:Wizards of the Coast +3 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 7, Interaction 9, Complexity 5.1, Theme 6
Strategy5.0
Luck7.0
Interaction9.0
Complexity5.1
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

FantasyFightingOpen DraftingArea Majority / InfluenceDeck, Bag, and Pool BuildingTake ThatConnectionsVariable Set-upDelayed PurchaseZone of Control

Overview

Tyrants of the Underdark is a territory control game with a deck-building element.

Each player leads a house of Drow in a section of the Underdark below the Sword Coast. The Drow house is represented by a deck of cards, with each card being a minion in that player's deck. Each minion belongs to one of five aspects of Drow society, and those aspects correspond to different strategies in the game, e.g., malice minions excel at assassinating opponents' troops, while ambition minions are best at recruiting additional minions and promoting minions to your "inner circle", which is a special zone that increases their value at the end of the game.

When you set up the game, you create an 80-card deck by shuffling two 40-card half-decks together, with the half-decks being Drow, Dragons, Demons, and Elementals.

A central marketplace has new minions that can be recruited through influence, one of two resources in the game; purchased cards are placed in your discard pile, then shuffled together with other cards in your deck when needed. The other resource is power, which allows you to place troops on the game board, expand your forces across the map of the Underdark, manipulate happenings in the city, and assassinate enemy troops.

Players gain points by controlling sites, recruiting valuable minions, promoting minions to your inner circle, and assassinating troops, and whoever ends the game with the most points wins.

Expansions

Tyrants of the Underdark: Expansion Decks – Aberrations & Undead
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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