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The Lord of the Rings: The Card Game – The Nîn-in-Eilph Nightmare Deck - cards
The Lord of the Rings: The Card Game – The Nîn-in-Eilph Nightmare Deck - cards
The Lord of the Rings: The Card Game – The Nîn-in-Eilph Nightmare Deck - set release
box

The Lord of the Rings: The Card Game – Nightmare Deck: The Nîn-in-Eilph (2016)

Players
1–2
Playing time
60–60 min
Age
13+
7.46
Average rating
26
Ratings
0.00/5
Weight
Alternate names:Der Herr der Ringe: Das Kartenspiel – Albtraumdeck: Der Nin-in-Eilph
Designer:Nate French, Caleb Grace
Artist:Claudio Pozas, Mariusz Gandzel, Rafał Hrynkiewicz, Mark Molnar, Igor Burlakov, Nele Diel, Matthew Cowdery, Silver Saaremäel, Jessica Savard, Von Caberte, Yog Joshi
Publisher:Fantasy Flight Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 4, Complexity 0, Theme 8
Strategy7.0
Luck5.0
Interaction4.0
Complexity0.0
Theme8.0

This game's strategy, luck, interaction, complexity and theme.

Card GameFantasyExpansion for Base-gameNovel-basedVariable Player PowersCooperative GameHand Management

Overview

From the publisher:

Middle-earth and The Lord of the Rings: The Card Game are full of adventures, and your road goes ever, ever on. Sometimes, when the mood strikes you—or when your heroes take a wrong turn—you may see that road darken… and then darken again.

Nightmare Decks allow you to revisit your favorite scenarios recast within the darker and deadlier shadows of Nightmare Mode. Each Nightmare Deck introduces new encounter cards that you exchange with specified cards from the adventure's standard encounter deck. The result is a more challenging adventure that comes full of novel and thematic new twists.

The Nîn-in-Eilph emphasizes the difficulties of making swift passage through the marsh with a series of quest stages featuring the Time X keyword that shuffle back into the quest deck if you can't fully complete them in time. Accordingly, it's vital to make swift progress through each Stage 2 and Stage 3, lest you find yourself in danger of threating out as your heroes begin to sink in the mire.

Rather than alter the quest structure in any significant way, The Nîn-in-Eilph Nightmare Deck ratchets up the tension by introducing a number of effects that reinforce its central concept—your repeated cycling of quest stages. In Nightmare Mode, you don't just have to move from quest stage to quest stage, you have to do so while your staging area fills up with Creatures and locations that trigger disruptive Forced effects.

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