Table Town
TABLE TOWN
Tabletop community
Home · Hot games · Medieval
Kingdom Builder Harvest ready to begin.
Suitable replacement meeples for the Harvest scout tokens
Kingdom Builder: Harvest, Queen Games, 2017 — front cover (image provided by the publisher)
Kingdom Builder Harvest - end of the game
Final Positions for Our First Game

Kingdom Builder: Harvest (2017)

Players
2–4
Best: 2
Playing time
45–45 min
Age
8+
7.73
Average rating
229
Ratings
2.00/5
Weight
Designer:Donald X. Vaccarino
Artist:Oliver Schlemmer
Publisher:Queen Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 10, Luck 5, Interaction 9, Complexity 4, Theme 5
Strategy10.0
Luck5.0
Interaction9.0
Complexity4.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

MedievalExpansion for Base-gameTerritory BuildingModular BoardEnclosureArea Majority / InfluenceNetwork and Route Building

Overview

Kingdom Builder: Harvest, the fourth boxed expansion for the award winning game Kingdom Builder designed by Donald X. Vaccarino, builds on this already exciting world of skill acquisition and land dominance.

Kingdom Builder: Harvest adds many new strategic possibilities to this already classic game. Farmland is a new terrain type which does not have terrain cards. The only way to expand into it is to build into adjacent terrains and spread into the Farmland. Silos on the board allow players at the end of the game to move up to three of their own pieces adjacent to any empty land hex next to their own settlement. The Cabin ability allows the use of two Scout meeples that can traverse land, water, or mountains. Six new Kingdom Builder cards encourage expansion.

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

View on BoardGameGeek ↗

Discussions

BGGView discussions on BoardGameGeek

Be the first to discuss

Reviews

No reviews yet
to write a review.