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"A Victory Lost" theatre of operation
Monica playing as the USSR
18th Jan 1943: Rostov has to be held open one more turn in order to let 1PzA escape from the Caucasus
All setup and ready to go.
My AVL weapon of choice :)
OK, now this is bad...
Big Fans need a Big Game !! We love AVL !!
It's a well-documented fact that Churchill would become a complete a-hole when winning A Victory Lost. By the end of the war most staff refused to play with him.
At the start of the Russian offensive.

A Victory Lost: Crisis in Ukraine 1942-1943 (2006)

Players
2
Best: 2
Playing time
360–360 min
Age
12+
7.63
Average rating
1,149
Ratings
2.56/5
Weight
#2421
BGG rank
Top 5,000
Alternate names:功败垂成
Designer:Tetsuya Nakamura
Artist:Nicolás Eskubi
Publisher:Multi-Man Publishing +2 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 10, Interaction 5, Complexity 5.1, Theme 5
Strategy7.0
Luck10.0
Interaction5.0
Complexity5.1
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameWorld War IIHexagon GridChit-Pull SystemSimulationDice RollingGrid MovementRatio / Combat Results TableVariable Set-upMovement PointsZone of Control

Overview

A Victory Lost: Crisis in Ukraine, is a simulation of the intense mobile fighting between the Axis and Soviet forces in the southwestern USSR, from the completion of the Soviet encirclement in December 1942 to German Field Marshall von Manstein's famous "Backhand Blow" counterattack. The Soviet forces aims to trap and eliminate the Axis forces that are in full retreat from the Caucasus, while the Axis forces must successfully withdraw and attempt to restore the front line by launching a desperate counterattack. The slightest mistake might turn victory into a rout.

A harsh, cold wind blows across the steppes of Russia. With a flurry of thundering explosions, the Russian offensive Operation Saturn begins. Can the Russians encircle and trap the extended German armies? Your orders await you...

Part of the International Game Series game from Multi-Man Publishing

Game Scale: Game Turn: 10 days Hex: 8 miles / 13 kilometers Units: Division to Corps

Game Inventory: One 22 x 34" full-color mapsheet One dual-side printed countersheet (280 1/2" counters) One 16-page Victory Lost rulebook One single-side printed Player Aid Card One 6-sided die

Solitaire Suitability: Medium Complexity Level: Medium Players: 2 or more Playing Time: 3-5 hours

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