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Get marching on to defeat the north army
Initial Shiloh map from Columbia Games
The game map as published, with areas. (Large, from the Columbia web site.)
Battle Board for conducting battles.
Marek with his wargamer face.

Shiloh: April Glory (2010)

Players
2
Best: 2
Playing time
180–180 min
Age
12+
7.12
Average rating
91
Ratings
2.50/5
Weight
#12849
BGG rank
Outside top 5,000
Designer:Tom Dalgliesh, Grant Dalgliesh
Artist:Don Troiani
Publisher:Columbia Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 5, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity5.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameAmerican Civil WarSecret Unit DeploymentArea-ImpulseArea MovementDice Rolling

Overview

From the publisher:

Shiloh was an important American Civil War battle fought in April 1862. A surprise Confederate attack, led by Albert Sydney Johnston, nearly swept encamped Union defenders into the Tennessee River. The next day, a reinforced Union army counter-attacked and drove the CSA line back in confusion and retreat. A CSA victory might have ruined the career of General Ulysses S. Grant. Instead, the battle ended with a Union victory, the death of Johnston, and the eventual demise of Confederate hopes in the West. Days 1 and 2 can be played separately or together.

Shiloh was initially developed from the Gettysburg: Badges of Courage game system. However, the game mechanics have been completely overhauled. The map is divided into large areas and combat is resolved within areas. The game plays using the fast-paced Move-Move-Battle sequence seen in Hammer of the Scots and Julius Caesar. There are no cards involved; players activate leaders to command brigades of the same division or corps. The game plays smoothly and quickly; each player gets to play one day on offense and one day on defense for a great gaming experience. Game time is 2-4 hours for both days of Shiloh.

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