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Day 2, 6PM: Union Defeat after the Loss of Cemetery Hill
Playing properly: baize, acrylic sheet and dice tower!
The Rebels begin to envelope the Union lines south of Gettysburg.
Oversized Map with Standard map for scale
Day 2, 1PM: A Disasterous Attack Against the Confederate Right

Gettysburg: Badges of Courage (2004)

Players
2
Best: 2
Playing time
180–180 min
Age
12+
7.07
Average rating
242
Ratings
3.08/5
Weight
#8480
BGG rank
Outside top 5,000
Designer:Tom Dalgliesh, Grant Dalgliesh
Artist:Don Troiani
Publisher:Columbia Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 6.2, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity6.2
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameAmerican Civil WarPost-NapoleonicSecret Unit DeploymentArea-ImpulseArea MovementDice Rolling

Overview

Gettysburg: Badges of Courage employs a game system developed for tactical combat. Infantry, Artillery and Cavalry are led by Division, Corps and Army commanders in a struggle to control terrain features like Little Round Top and Cemetery Ridge

All three days Gettysburg can be played separately or together in battle-long scenario. Players have some control of which roads and at which time new Divisions and Corps arrive throughout the battle.

Gettysburg: Badges of Courage features a Brigade level order of battle with historical units and leaders. The game system rewards players who maintain division and corps integrity.

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Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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