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One Card Wonder
Just Opened . In the Box
All of the Components

One Card Wonder (2022)

Players
2–6
Best: 3, 4
Playing time
30–30 min
Age
8+
6.64
Average rating
253
Ratings
1.45/5
Weight
#9216
BGG rank
Outside top 5,000
Alternate names:Ein Karten Wunder
Designer:Nathaniel Levan
Artist:Guillaume Tavernier
Publisher:APE Games +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 2.9, Theme 5
Strategy5.0
Luck5.0
Interaction5.0
Complexity2.9
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

AncientSet CollectionVariable Player PowersHand Management

Overview

In One Card Wonder, each player receives a card that shows a wonder of the ancient world and a set of support buildings. The multiple stages of the wonder must be built from the ground up, while the buildings may be built in any order. Players have four worker meeples and a personal supply of resources, and a general supply of resources also exists. The resource supply bag moves from player to player to indicate who is the active player.

On a turn, you take one of four actions. You may draw three cubes from the cloth supply bag, then add two to your personal supply, placing the other one in the general supply. You may take all resources of one type from the general supply. (You may hold only eight resources at a time in your supply, so if after drawing or taking you have more than eight resources, you must return some to the general supply.) You may build a level of the wonder or a building by paying its resource cost from your supply; your workers mark individual buildings as you build them, unlocking abilities. Finally, you may sell pairs of matching goods to the supply in exchange for coins. Coins can be used as a wild resource, but they also appear in the cost of some wonders. Resources sold or used to build are returned to the supply bag.

In games of four or more players, players may also trade. Trading occurs off-turn, that is, it can involve anyone except the active player. You may negotiate and trade freely with other players, but you must stop negotiating once you receive the supply bag and become the active player. The longer you spend on your turn, the more opportunity your opponents have to make deals.

The first player to complete their wonder wins!

Expansions

Three Card Wonder
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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