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Playmat with components from the base game + playmat holder. Playmat is 65 x 65 cm.
Playmat with components from the base game.
Camel grand prix
Camel Up Grand Prix Of The Sahara - playmat
Camel Up Playmat Grandprix of the Desert

Camel Up: Grand Prix of the Sahara (2016)

Players
2–8
Best: 7, 8
Playing time
0–0 min
Age
8+
7.20
Average rating
108
Ratings
0.00/5
Weight
Designer:Steffen Bogen
Artist:Dennis Lohausen
Publisher:999 Games +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 10, Interaction 5, Complexity 0, Theme 5
Strategy5.0
Luck10.0
Interaction5.0
Complexity0.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

DiceRacingExpansion for Base-gameAnimalsBetting and BluffingRoll / Spin and MoveDice Rolling

Overview

This is a Playmat for Camel Up with whirlwind spaces that have special Rules:

The space 6, 7 and 8 on the race track are considered to be whirlwind spaces.

If a camel or a camel unit leaves space 6, they always move to space 8. If a camel or came unit leaves space 7, it always moves to space 6. (The arrow of the whirlwind indicate the direction the camels move.)

A camel or camel unit may only move from space 8 to space 9, if at least one of the following conditions is met:

There is another camel or camel unit on a whirlwind space(6, 7 or 8); All other camels are already on space 9 or beyond.

If no condition is met, the camel or camel unit moves backwards to space 7. From 7 it will move to space 6 with its next step. If it gets back to space 6 it will move again to space 8 with its next movement. There it needs to check again for the conditions to move forward to space 9.

Important: You may not place your desert tile on any of the whirlwind spaces (neither oasis side nor mirage side).

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Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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