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Some Treasure Cards.
Rulebook Front & Back Cover.
Some Ally.
Some Banner.
Help, Combat Result & Direction Cards.

Warlords (1997)

Players
2–8
Playing time
60–60 min
Age
10+
4.91
Average rating
61
Ratings
2.33/5
Weight
#29965
BGG rank
Outside top 5,000
Designer:Ian Trout
Artist:Roberto Marchesi
Publisher:Strategic Studies Group
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 4.7, Theme 6
Strategy5.0
Luck5.0
Interaction5.0
Complexity4.7
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Card GameFantasyMedievalCollectible ComponentsFighting

Overview

This CCG actually plays like the computer game with the same name. You start with your castle and a hero and from there you play armies, castles and ruins. The armies go forth upon the play of march cards and try to take over other castles. Castles give you gold to spend. Heroes can also search ruins for gold or cool stuff.

Different scenarios have different winning conditions such as most gold or control of over half the castles.

Artwork is OK and it is fairly easy to collect as it can be found fairly cheap.

Online Play

CCG Workshop (no longer available)

Regarding the publisher, Strategic Studies Group is an Australian company that is in no way connected to the other SSG (who published wargames such as Alaric). Warlords is the only game published, to date, by Strategic Studies Group.

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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