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The Missile Crisis Card is a bonus card for the Energy Empire Kickstarter
Nobody move! (On the UN track that is.)
Back of card
2025 version
The Missile Crisis Promo Card for Energy Empire.

The Manhattan Project: Energy Empire – Missile Crisis (2016)

Players
2–5
Best: 4
Playing time
60–120 min
Age
13+
7.68
Average rating
121
Ratings
3.00/5
Weight
Designer:Tom Jolly, Luke Laurie
Artist:Josh Cappel, Jeffrey Edwards
Publisher:Minion Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 10, Luck 10, Interaction 2, Complexity 6, Theme 5
Strategy10.0
Luck10.0
Interaction2.0
Complexity6.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

CivilizationDiceEconomicExpansion for Base-gameEnvironmentalIndustry / ManufacturingDice RollingWorker Placement

Overview

The Manhattan Project: Energy Empire - Missile Crisis is a promotional card for The Manhattan Project: Energy Empire, originally unlocked as a stretch reward for backers of the Kickstarter project. It was later available in a pack of promos for backing Game Boy Geek 2017 Kickstarter campaign

The card reads:

No environmental row is scored; instead, each player immediately scores 1 VP per space their United Nations marker has moved. Then, all three structure markets are refreshed.

Until the next Global Impact card is triggered, players may not advance further on the United Nations track.

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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