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Play board
Near the end of my first 2 player game
Final Cover
3D Shot game material
Highland scenery
The Clans with unique abilities and compete to produce, trade and export agricultural goods and of course whisky!
Sleeves draft
Unboxing part 2 of my premium edition of Clans of Caledonia
Game state after a couple of rounds.
Tom Vasel meets Juma

Clans of Caledonia (2017)

Players
1–4
Best: 4
Playing time
30–120 min
Age
12+
7.94
Average rating
23,153
Ratings
3.47/5
Weight
#78
BGG rank
Top 100
Alternate names:Clan di Caledonia +7 more
Designer:Juma Al-JouJou
Artist:Klemens Franz
Publisher:Red Glove +10 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 3, Interaction 2, Complexity 6.9, Theme 5
Strategy9.0
Luck3.0
Interaction2.0
Complexity6.9
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

FarmingEconomicIndustry / ManufacturingModular BoardCommodity SpeculationVariable Player PowersHexagon GridNetwork and Route BuildingSolo / Solitaire GameTurn Order: Pass OrderMarketIncomeContracts

Overview

Clans of Caledonia is a mid-to-heavy economic game set in 19th-century Scotland. At this time, Scotland made the transition from an agricultural to an industrialized country that heavily relied on trade and export. In the following years, food production increased significantly to feed the population growth. Linen was increasingly substituted by the cheaper cotton and raising sheep was given high importance. More and more distilleries were founded and whisky became the premium alcoholic beverage in Europe.

Players represent historic clans with unique abilities and compete to produce, trade and export agricultural goods and of course whisky!

The game ends after five rounds. Each round consists of the three phases:

Players' turns Production phase Round scoring

1. Players take turns and do one of eight possible actions, from building, to upgrading, trading and exporting. When players run out of money, they pass and collect a passing bonus.

2. In the production phase, each player collects basic resources, refined goods and cash from their production units built on the game map. Each production unit built makes income visible on the player mat. Refined goods require the respective basic resource.

3. Players receive VPs depending on the scoring tile of the current round.

The game comes with eight different clans, a modular board with 16 configurations, eight port bonuses and eight round scoring tiles.

Expansions

Clans of Caledonia: Industria
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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