Table Town
TABLE TOWN
Tabletop community
Home · Hot games · Strategy Games
Remastered edition
Game Components from Tinners' Trail (Prototype)
Board detail on Tinners' Trail (Prototype)
Tinners' Trail, set in 19th century Cornwall, you represent a mining conglomerate at the height of the tin and copper mining industry@ boardgameclub Hilversum - The Netherlands
Box from Tinners' Trail (Prototype)
Board
Tinners‘ Trail - getting crowded with two players
Components - Tinners Trail (prototype) - [photo moregamesplease.com]
Two players game
Overview of game in Da2, Madrid

Tinners' Trail (Second Edition) (2021)

Players
1–5
Best: 3
Playing time
60–90 min
Age
14+
7.09
Average rating
2,075
Ratings
2.86/5
Weight
#2130
BGG rank
Top 5,000
Designer:Martin Wallace
Artist:Ossi Hiekkala, Javier González Cava
Publisher:Maldito Games +3 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 8, Interaction 7, Complexity 5.7, Theme 5
Strategy7.0
Luck8.0
Interaction7.0
Complexity5.7
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

EconomicIndustry / ManufacturingAction PointsAuction / BiddingCommodity SpeculationOpen DraftingSimulationDice RollingTurn Order: Time TrackTurn Order: Pass OrderVariable Set-upMarketIncome

Overview

In Tinners' Trail, set in 19th century Cornwall, you represent a mining conglomerate at the height of the tin and copper mining industry. You must buy plots of land across Cornwall in auctions and survey them for tin and copper, always managing your "work points" and money effectively.

Once you have a mine in place, it's time to extract the ore and (ideally) make a profit, but the deeper your mine goes, the more expensive the process gets. To reduce the cost of mining, you can place developments, such as ports, train stations, and adits (drainage tunnels), but there's only so many improvements to go around. Once you have made your money — trying to time the market to sell when prices are high — you can invest it in industries outside of Cornwall, which gains you victory points. The earlier you invest, the better the return. Can you outplay the competition and make the most money, or will you be left without two shillings to rub together?

This edition of Tinners' Trail differs from the original 2008 version in several ways. The player count, for example, is now 1-5 instead of 3-4, and the resources on the board are now set up via tiles instead of die rolls to maintain variability while reducing the randomness. Dual-use cards are now an important part of the game, giving you information before an auction or an extra boost after an auction.

With lead development and expansion designs by David Digby

Expansions

Tinners' Trail: The Arsenic Expansion
Tinners' Trail: The Emigration Expansion
Tinners' Trail: Kickstarter Pack
Tinners' Trail: Expansions Box
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

View on BoardGameGeek ↗

Discussions

BGGView discussions on BoardGameGeek

Be the first to discuss

Reviews

No reviews yet
to write a review.