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Leonardo da Vinci. All the game bits, displayed for official catalogue picture.
The game diplayed on the table.
I hear the re-theming isn't as good
daVinci games Leonardo da Vinci cover
Loyal apprentices await their time to shine.
The new boxart for Leonardo: QWG Master Print
"Yesss master!" the apprentices exclaim!
Red staffs its lab
Who will be the first for the Bricks

Leonardo da Vinci (2006)

Players
2–5
Best: 4
Playing time
90–90 min
Age
12+
6.72
Average rating
3,464
Ratings
3.18/5
Weight
#2239
BGG rank
Top 5,000
Alternate names:Maestro Leonardo +2 more
Designer:Stefano Luperto, Acchittocca, Antonio Tinto, Virginio Gigli, Flaminia Brasini
Artist:Mike Doyle (I), Stefano de Fazi
Publisher:Mayfair Games +5 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 4, Interaction 9, Complexity 6.4, Theme 5
Strategy7.0
Luck4.0
Interaction9.0
Complexity6.4
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

RenaissanceIndustry / ManufacturingAuction / BiddingHand ManagementArea Majority / InfluenceWorker PlacementContracts

Overview

Theme: Florence, fifteenth century. The inventors of the Renaissance created amazing machines for the Lord of the city. Become the protagonist of this age of unbelievable discoveries by realizing your inventions! You'll direct your team into the laboratories, workshops, among the shops and perhaps learn the intrigues of the palace. Only the best can rival the great Leonardo!

Summary: A worker-placement game for 2-5 players with an interesting bidding mechanic. In many other worker-placement games, if an opponent beats you to a spot, you're out of luck. Not so in Leonardo de Vinci. Here, you can bid more workers to jump ahead in line. And people at the back of the line, can still get something, but they have to pay more to get it. The competition for resources is very dynamic and fun.

Your same workers that compete for resources may also power your laboratory, so you must balance acquiring resources with working in the laboratory so that you can complete inventions and not run out of Florins (i.e. manage cash-flow).

The key is planning your resources and production capacity to maximize the number of inventions you can make and therefore maximize the amount of Florins you can earn. The last two rounds of the game require extra careful planning because new resources cannot be acquired.

Meta: A "gamers' game" by Acchittocca (a team of Italian game designers). Nr. 1 in the QWG Master Print Edition series

Expansions

Maestro Leonardo: Codex Leonardi – II
Maestro Leonardo: Codex Leonardi – III
Not available yet

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