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Eurofront II map covered in a 4'x 6'x.25" of glass
September 2006, Final Beta Tests at Calgary FallCon.  Craig Besinque is on the far left.
Getting ready for the 1941 scenario
initial setup of the 1941 scenario
March 1941: The eastern front is cleared and ready for attack.

EuroFront: The War in Europe, 1936-45 – Second Edition (2006)

Players
2–6
Best: 2, 4
Playing time
600–600 min
Age
14+
8.47
Average rating
187
Ratings
4.05/5
Weight
Designer:Craig Besinque
Publisher:Columbia Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 9, Interaction 5, Complexity 8.1, Theme 5
Strategy9.0
Luck9.0
Interaction5.0
Complexity8.1
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameExpansion for Base-gameWorld War IISecret Unit DeploymentHexagon GridSimulationDice Rolling

Overview

Eurofront II is an update to the classic EuroFront: War in Europe, 1939-45 and adds the Northern Front, Middle East and Turkey not found in the prior version. It details the conflict between Germany and the Allies during WWII. Players have to contend with production, supply, command control and weather to try and break the other sides' lines. Several scenarios cover every major point of the war.

This title uses Columbia Games Block system, wooden blocks that stand upright with unit details only shown on one side, and rotate to take step reductions in strength. This provides a "fog of war"

EuroFront II is part of a re-release of the entire EuroFront series. The new series consists of EastFront: The War in Russia 1941-45 – Second Edition, WestFront II: The War in Europe 1943-45 – Second Edition, and EuroFront II.

EuroFront II includes additional blocks for Finns, Swedes, and Norwegian forces as well as the Axis units that invaded Norway. Turkish and Iraqi troops are among new units for the Middle East.

Playing time: The stated 10 hour playing time is for a shorter scenario. A complete game takes 60-100 hours.

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