Immortals (2017)
Players
3–5
Best: 4
Playing time
120–150 min
Age
14+
6.29
Average rating
365
Ratings
3.31/5
Weight
#9537
BGG rank
Outside top 5,000
Designer:Dirk Henn, Mike Elliott, Ethan Pasternack
Artist:Claus Stephan, Martin Hoffmann, Anna Kersten
Publisher:Queen Games +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
- This game: Strategy 5, Luck 5, Interaction 7, Complexity 6.6, Theme 6
Strategy5.0
Luck5.0
Interaction7.0
Complexity6.6
Theme6.0
This game's strategy, luck, interaction, complexity and theme.
FantasyTerritory BuildingArea Majority / InfluenceAction QueueMultiple MapsCube Tower
Overview
In Immortals, each game is another episode in the eternal cycle of war between the Light Realm and the Dark Realm in the World of Twilight. The armies defeated in one world are resurrected in the other world.
It is each player's aim to control and make efficient use of the different areas and their resources (inhabitants, gold, energy) in both realms. The player who most successfully implements their ambitions will be the winner of the game.
Expansions
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Immortals: Queenie 1 – New Tribes
Not available yet
Player reviews, retailers/pricing and rules videos have no real data source for this game yet.
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