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Box and painted minis.

Guild Ball: The Engineer's Guild – The Instruments of War (2017)

Players
2
Playing time
60–120 min
Age
12+
7.75
Average rating
4
Ratings
0.00/5
Weight
Publisher:Steamforged Games Ltd.
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 9, Interaction 5, Complexity 0, Theme 5
Strategy7.0
Luck9.0
Interaction5.0
Complexity0.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameMedievalSportsExpansion for Base-gameMiniaturesAction PointsVariable Player PowersDice Rolling

Overview

Description from the publisher:

“They have the most devastating potential of all teams at their fingertips.” — Midas, Alchemist’s Guild

Former dog of war. Ambitious tinkerer. Volatile genius. Ballista’s brilliance is as intimidating as his past. No longer squandering his talents on the waste of war, his newest gadgets and gizmos seek to quash the natural talents of man. Why train to be the best when you can simply build something better?

His team’s playstyle is one of accuracy and control. Their gadgets and devices excel where humans fall short, allowing the team to push around players and the ball from a distance. Resilient in combat, this team excels in the mid-game. Geared to command the pitch with calculated precision, these Engineers are perfect for coaches who like creative scheming and calculated plans.

Masters of mechanical manipulation, this set includes a ball, 6 player cards, bases, and 6 players: Ballista, Mainspring, Salvo, Velocity, Ratchet, Colossus.

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