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Mad Scientist University Course Packet: Physical Education (2005)
Players
3–7
Playing time
45–45 min
Age
10+
5.30
Average rating
1
Ratings
0.00/5
Weight
Designer:Zachary William Anderson
Publisher:Raiding Party Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
- This game: Strategy 5, Luck 5, Interaction 9, Complexity 0, Theme 9
Strategy5.0
Luck5.0
Interaction9.0
Complexity0.0
Theme9.0
This game's strategy, luck, interaction, complexity and theme.
Card GameScience FictionParty GameExpansion for Base-gameStorytelling
Overview
Course Packs add 50 new cards from a specific discipline to the Mad Scientist University core game.
From the publisher:
PHYSICAL EDUCATION: In an ordinary university, you’d be lifting medicine balls. Here at U. Mad Scientist, we do something similar, but by ‘medicine balls’ we mean ‘octopi’, and by ‘lifting’ we mean ‘forming a conga line with.’ Your opponent’s basketball team has eight legs to a man… to get your team to win, you’ll need lots of peanut butter.
Expands:
Mad Scientist University
Not available yet
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