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Mad Scientist University Course Packet: Physics (2005)
Players
3–7
Playing time
45–45 min
Age
10+
0.00
Average rating
0
Ratings
0.00/5
Weight
Designer:Zachary William Anderson
Publisher:Raiding Party Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
- This game: Strategy 5, Luck 5, Interaction 9, Complexity 0, Theme 9
Strategy5.0
Luck5.0
Interaction9.0
Complexity0.0
Theme9.0
This game's strategy, luck, interaction, complexity and theme.
Card GameScience FictionParty GameExpansion for Base-gameStorytelling
Overview
Course Packs add 50 new cards from a specific discipline to the Mad Scientist University core game.
From the publisher:
PHYSICS: Your current assignment is to become incorporeal. The Physics department is doing experiments on how to walk through walls and survive impacts. With enough depleted uranium, you would have no problem making someone incorporeal, but you haven't quite figured out how to keep your test subjects alive...
Expands:
Mad Scientist University
Not available yet
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