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painted DIY model
Root, Leder Games, 2018 — front cover (image provided by the publisher)
Root
Based miniatures
Giant Root sculptures
my opponent prepares
Box and box contents
A few of the cards from the PNP version of the game
Root Logo
We know no danger! We know no fear! We know nothing!

Root (2018)

Players
2–4
Best: 4
Playing time
60–90 min
Age
14+
8.07
Average rating
65,921
Ratings
3.84/5
Weight
#34
BGG rank
Top 100
Alternate names:Root Macht und Recht im Waldland +5 more
Designer:Cole Wehrle
Artist:Kyle Ferrin
Publisher:Portal Games +15 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 8, Interaction 10, Complexity 7.7, Theme 6
Strategy7.0
Luck8.0
Interaction10.0
Complexity7.7
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

FantasyWargameNegotiationTerritory BuildingAnimalsAction PointsVariable Player PowersHand ManagementArea MovementDice RollingPoint to Point MovementArea Majority / InfluenceTake ThatAction QueueAction RetrievalRaceSudden Death EndingVariable Set-upNegotiationMulti-Use Cards

Overview

Root is a game of adventure and war in which 2 to 4 (1 to 6 with the 'Riverfolk' expansion, 2-6 with the 'Underworld', or 'Marauder' expansions) players battle for control of a vast wilderness. Like Vast: The Crystal Caverns, each player in Root has unique capabilities and a different victory condition. Now, with the aid of gorgeous, multi-use cards, a truly asymmetric design has never been more accessible.

The nefarious Marquise de Cat has seized the great woodland, intent on harvesting its riches. Under her rule, the many creatures of the forest have banded together. This Alliance will seek to strengthen its resources and subvert the rule of Cats. In this effort, the Alliance may enlist the help of the wandering Vagabonds who are able to move through the more dangerous woodland paths. Though some may sympathize with the Alliance’s hopes and dreams, these wanderers are old enough to remember the great birds of prey who once controlled the woods.

Meanwhile, at the edge of the region, the proud, squabbling Eyrie have found a new commander who they hope will lead their faction to resume their ancient birthright. The stage is set for a contest that will decide the fate of the great woodland. It is up to the players to decide which group will ultimately take root.

In Root, players drive the narrative, and the differences between each role create an unparalleled level of interaction and replayability. Leder Games invites you and your family to explore the fantastic world of Root!

—description from the publisher

Expansions

Root: The Riverfolk Expansion
Root: The Underworld Expansion
Root: The Exiles and Partisans Deck
Root: The Clockwork Expansion
Root: The Vagabond Pack
Root: The Marauder Expansion
Root: The Clockwork Expansion 2
Root: Riverfolk Hirelings Pack
Root: Landmarks Pack
Root: Marauder Hirelings Pack & Hireling Box
Root: Underworld Hirelings Pack
The Outsiders Expansion (fan expansion for Root)
Root: The Homeland Expansion
Root: The Squires and Disciples Deck
Root: Homeland Hirelings Pack
Not available yet

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