Table Town
TABLE TOWN
Tabletop community
Home · Hot games · Strategy Games
Box Cover
Second draft of box cover
At the start of our first game
2D Cover
Box back

Ruins of Mars (2021)

Players
1–4
Best: 1
Playing time
60–120 min
Age
14+
6.33
Average rating
177
Ratings
2.00/5
Weight
#13044
BGG rank
Outside top 5,000
Designer:Don Riddle
Artist:Sebastian Koziner, Ronan Le Fur, Calder Moore
Publisher:Atheris Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 2, Complexity 4, Theme 6
Strategy5.0
Luck5.0
Interaction2.0
Complexity4.0
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionVariable Player PowersSolo / Solitaire GameEnd Game Bonuses

Overview

The year is 2179, and Earth's future seems bleak. Years of pollution have tarnished the landscape, and the world's supplies of natural resources have dwindled to abysmal levels.The use of electric vehicles, solar technologies, and other energy-saving solutions have slowed the problem, but the long-term abuse on the planet by previous generations has been hard to reverse. Most Earthlings seem to have given up hope, yet a group of optimistic explorers are trekking to Mars, which some believe may turn around their fate.

In search of knowledge, these explorers hope that understanding the demise of alien populations can assist them with preventing or at least slowing the rapid deterioration of Earth. They'll need to replicate Martian technologies, translate their languages, and avoid gaining too much radiation along the way in order to end up with the most prestige and save Earth as they know it.

In Ruins of Mars, players compete to build out their arsenal of knowledge, attempting to understand the languages of ancient civilizations that colonized Mars and made it a hub of economic activity. The game is played around a board with five locations and eleven communal action tiles that are laid out at random underneath the board as evenly as possible.

On a turn, you choose one of the locations, optionally pay to shift an action tile from an adjacent location to the active one, take the action of the location — the effect of which will be based on the tiles below that space — optionally replicate alien tech by paying resources and adding it to your board for personal use, then reallocate the action tiles from the active site in a mancala-like fashion.

Over the course of the game, you learn the Martian languages and re-discover and study their technologies, which come in three levels and multiple classifications and which grant you special abilities. Along the way, you might pick up radiation from various actions, and you'll want to ditch that if possible so as not to lose points in the final scoring, which is mostly based on the tech you've assembled and your skill with languages.

Expansions

Ruins of Mars: Super Mutant promo card
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

View on BoardGameGeek ↗

Discussions

BGGView discussions on BoardGameGeek

Be the first to discuss

Reviews

No reviews yet
to write a review.