Table Town
TABLE TOWN
Tabletop community
Home · Hot games · Party Game
Monster Match with components.
Hungarian edition pouch
Instruction sheet
:)
Ready to play Monster Match.

Monster Match (2018)

Players
2–6
Best: 3, 4, 5
Playing time
10–10 min
Age
6+
6.58
Average rating
360
Ratings
1.09/5
Weight
#8127
BGG rank
Outside top 5,000
Alternate names:Fánkfaló fenevadak
Designer:Quentin Weir, Ken Gruhl
Artist:Ben Goldman, Linda DeSantis
Publisher:KOSMOS +4 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 7, Interaction 7, Complexity 2.2, Theme 5
Strategy5.0
Luck7.0
Interaction7.0
Complexity2.2
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Party GameReal-timeChildren's GamePattern RecognitionDice Rolling

Overview

Monster Match is unique among speed games for one simple reason: more than 1 person can get a match every round. This sounds minor but it makes a huge difference in game play.

There is usually a dominant player in any given speed game which makes the game frustrating for the other players who have a hard time getting points. In Monster Match, it is possible for every player to score in a round. This makes the game more fun for a greater number of players and it adds a layer of strategy to the game as players decide whether to grab the first match they see or search longer for a match that might be worth more points. Another unique element in Monster Match is that the number of cards on the table changes every round. This creates a dynamic landscape which directly affects your strategic decisions each round between grabbing quickly or taking more time to find a high point card. The end result is a game that is more fun and engaging than other alternatives on the market.

Rules - Scatter 10 Monster Cards face-up on the table. - Roll the special Monster Dice. - Everyone races to find a monster that matches the roll. - Touch a card with your finger to claim it. You cannot change your claim once you've touched a card. - Each player scores 1 - 3 points depending on the number of donuts on the card they claimed. Incorrect claims lose points. - The Monster Dice passes to the left. Rinse and repeat. - Be the first to claim the "Zilch" token if there are no matches after the die roll. Get a random card as points and then scatter 10 new Monster Cards on the table. - The game ends immediately when you cannot replenish the table with 10 new Monster Cards after a Zilch has occurred.

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

View on BoardGameGeek ↗

Discussions

BGGView discussions on BoardGameGeek

Be the first to discuss

Reviews

No reviews yet
to write a review.