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Kasl
The designer explaining the game
Kasl
During the game
The designer, Marc Beaudoin

Kasl (2006)

Players
2–4
Best: 4
Playing time
120–120 min
Age
10+
5.43
Average rating
56
Ratings
2.43/5
Weight
#27260
BGG rank
Outside top 5,000
Designer:Marc Beaudoin
Publisher:Magma Éditions
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 4.9, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity4.9
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameMedievalTerritory BuildingAction PointsArea MovementDice Rolling

Overview

It is the Middle Ages, the era of seigniorial order, when decentralization of the structures of royal power has created a subtle balance between the Lords. The castle no doubt represents the new order best. By appropriating land, Lords make war on other Lords and banish them from their kingdoms. Calling on villagers and peasants the Lords mount armies worthy of their kingdoms. Defenses are fortified and new attack forces enter into play, such as the terrifying cavalry and destructive war machines.

You can resist the enemy by building new strongholds. But watch out for the ever-present black plague; it can hit at any time, eliminating your armies and hindering the expansion of your kingdom. You will need to request the services of a Lord to provide moral support to your army.

As the Lord of your kingdom, you will be called upon to make difficult choices throughout the game. Raising an army, recruiting new troops, building new defenses, fortifying your city and laying siege to your enemy are some of the challenges ahead. By building a diversified army and carrying out secret missions, you can amass great power to become Lord of the entire realm.

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