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The Insert
Spion & Spion (MB Spiele) 1988 publicity still

Spion & Spion (1987)

Players
2–4
Playing time
45–45 min
Age
10+
4.33
Average rating
50
Ratings
1.40/5
Weight
#29969
BGG rank
Outside top 5,000
Designer:Alex Randolph
Artist:Alex Randolph
Publisher:Milton Bradley +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 2.8, Theme 5
Strategy5.0
Luck5.0
Interaction5.0
Complexity2.8
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

HumorSpies / Secret AgentsComic Book / StripPick-up and DeliverSecret Unit DeploymentRoll / Spin and Move

Overview

The goal of Spion & Spion — a retheme of Randolph's classic game Top Secret ( = rethemed a second time 1993 as In Teufels Küche) using Mad comic art from the Spy vs. Spy comic strip — is to break into the opposing embassy and steal the "BAZONG" (which is basically information in the form of a cello case) or collect 37 zillion dollars (37 coins) and buy one directly. To do so, you have three spy pawns in your color, which are numbered on the base from 1 to 3. (In the four-player game, which is kind of semi-cooperative, each teammate has his own spies.) You move on the game board only one space or draw a move card that lets you move 0-4 steps, gives you a benefit, or makes you lose the enemy's BAZONG should you possess it right now.

The game goes back and forth until one side collects 37 coins or manages to steal the BAZONG from the other player/team and transport it to the home embassy.

Spion & Spion is not be to be confused with Spy vs Spy, an entirely different game by the same publisher, published in the same year and using the same theme...

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