Enemy in Sight (1988)
Players
2–8
Best: 3, 4
Playing time
120–120 min
Age
10+
6.28
Average rating
715
Ratings
1.68/5
Weight
#6888
BGG rank
Outside top 5,000
Designer:Neal Schlaffer
Artist:Charles Kibler, George I. Parrish, Jr.
Publisher:The Avalon Hill Game Co +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
- This game: Strategy 7, Luck 6, Interaction 7, Complexity 3.4, Theme 5
Strategy7.0
Luck6.0
Interaction7.0
Complexity3.4
Theme5.0
This game's strategy, luck, interaction, complexity and theme.
Card GameNauticalWargameNapoleonicAmerican Revolutionary WarAge of ReasonHand ManagementDice RollingTake That
Overview
Enemy in Sight, originally called Cutthroats and Cannons, was two years in the making.
It is a fast paced card wargame with a good mix of strategy and luck of the draw.
Each player starts with a fleet of six ships and six cards. As your ships are destroyed your hand size diminishes as well.
One of the most unique characteristics of the game is the walking disasters. The red cards in EIS move around the table from player to player until resolved.
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