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Red Dragon Box
Red Dragon box and cards
Red Dragon cards
Essen SPIEL '19

Red Dragon (2019)

Players
3–6
Best: 6
Playing time
30–0 min
Age
8+
6.84
Average rating
69
Ratings
1.00/5
Weight
#15745
BGG rank
Outside top 5,000
Designer:Hegedűs Csaba
Artist:Attila Szőgyi, Gyula Pozsgay
Publisher:Delta Vision Publishing +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 2, Theme 6
Strategy5.0
Luck5.0
Interaction5.0
Complexity2.0
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Card GameFantasyTrick-taking

Overview

The Red Dragon is a trick-taking playing card game for 3-6 players. It is played with 60 cards (4 colours, each with a value 0-14). The goal is to have the most points by the end of the game (containing as many rounds as the number of the players).

At the beginning of the round cards are dealt equally to the players (10 cards each by 6 players, 12 by 5 players etc.). Each player chooses cards from the hand and places them face down in the middle of the table (3/4/5/6 players 4/3/2/2 cards). After turning them up, each player picks cards from the table (3/4/5/6 players 4/3/2/2 cards).

The player on turn plays a card. The player on left must play a card of the same colour as the card of the player that started the round (but no trick compulsion). If he does not have such a card, he can play any card. Other players play a card according to the above mentioned rules as well in clockwise direction.

The player whose card has the highest rank of the led colour gets the trick. He puts the trick onto his pile (face down). The round ends when players are out of cards.

Scoring:

Each trick is worth 6/8/10/12 points by 3/4/5/6 players. Each red dragon card taken in a trick scores as many penalty point against the player winning the trick, as the rank of the card, except for the „red dragon 11” that costs 26 penalty points. If any of the player manage to do the slam, i.e. to take all the tricks he immediately wins the whole game.

Players who take no tricks in a deal gain points depending on the number of the players and the number of the players taking no tricks either in the round.

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